﻿namespace OcgWrapper.Enums
{
    public enum DuelPhase
    {
        Draw = 0x01,
        Standby = 0x02,
        Main1 = 0x04,
        Battle = 0x08,
        Damage = 0x10,
        DamageCal = 0x20,
        Main2 = 0x40,
        End = 0x80
    }
}